Angel Q2 2026 revenue rises 27.5% to $111.7 million; net loss widens to $23.8 million
Angel Studios reported second-quarter 2026 results for the period ended June 30, 2026. Total revenue rose 27.5% year over year to $111.7 million, led by Guild revenue of $90.7 million, up 93.8%, while the net loss widened to $23.8 million from $15.7 million a year earlier. The company reiterated its full-year 2026 guidance of an Adjusted EBITDA loss of no more than $25 million, but gross margin fell to about 54% from about 69%.
Key points
- Total revenue was $111.7 million, up 27.5% from $87.6 million in Q2 2025; Guild revenue was $90.7 million, up 93.8%.
- Net loss was $23.8 million, or $0.129 per share, compared with $15.7 million, or $0.106 per share, in Q2 2025.
- Operating loss narrowed to $18.5 million from $21.3 million; gross margin was about 54% versus about 69% a year earlier.
- Full-year 2026 guidance of an Adjusted EBITDA loss of no more than $25 million was reiterated; a webinar is set for August 5, 2026 at 11:00 a.m. Eastern Time.
The filing
Written by AI on Nov 9, 2026, 11:44 AM ET, from this filing only. Written later: this filing was briefed after the fact, when past filings were added to the site, so the brief may be read with hindsight; the filing itself is the record of what was known on August 04, 2026.
Briefs are written by AI from the filing text and can contain mistakes — open the filing before acting on anything. Impact (1-5) and tone are the AI's reading of the filing for shareholders, not a price forecast. Not investment advice.